WG Realms 2: Siege
Breaker is a first person shooter made for EDuke32 (an enhanced
Dan G's WGR2 page at Fissile Materials
Discussion thread at Duke4.net
GETTING STARTED
INSTALL:
Unzip the contents of WGR2_SIEGEBREAKER.zip into an empty folder.
START GAME:
Method 1 -- Run the WGR2.bat file. Press any key and EDuke32 will start. Click the Start button in the window that pops up.
Method 2 – Run eduke32.exe. Select WGR2 as the Custom Game Content Directory. Click the Start button.
CONFIGURE:
Configure the controls and other settings to your liking. This game uses controls for –
Movement (forward, backward, strafe left, strafe right, jump, crouch, run speed toggle)
Looking (use the mouse to look by default)
Open (used for opening doors, using switches, activating lifts, etc.)
Inventory (select previous inventory item, select next inventory item, use selected inventory item)
Note: If you choose to bind keys to specific inventory items, realize that the names given to inventory items in the EDuke32 menu do not always correspond to the item name in the game. For example, the “Jetpack” in the menu is actually the Jump Boots in the game.
Weapon selection (next weapon, previous weapon). Weapons can also be selected by pressing the number key corresponding to it.
Shooting (fire, alt-fire). All weapons except for the chainsaw (weapon 1) and the watcher sentries (weapon 8) have alt-fire modes.
POW key. Used to unleash stored powers.
GAME TIPS. Used to access game tips as they become available.
IMPORTANT: WGR2 works best using the default 32-bit OpenGL renderer. Using the Polymer renderer (available with a checkbox in the EDuke32 start screen) is NOT recommended unless you have a very fast computer. The Polymer renderer is still experimental and has not been optimized as of this writing. If you do have a fast computer and Polymer works well for you, then you will be treated to some very nice dynamic lighting effects. Another renderer option that is NOT recommended is the 8-bit software renderer. If you use that, then the fonts and skyboxes will be very low resolution. If the 8-bit software renderer is the only one available for you, then most likely that is because your video card driver does not support OpenGL.
PLAY:
Select “Start Game” from the main menu, then select one of the episodes and choose a difficulty setting. The game will then begin. It is assumed that you have some familiarity with first person shooters. There are game tips that become available as you encounter new features that require explanation. Some things, like how to defeat the monsters, you are left to figure out on your own. Have fun!
CREDITS
LEVEL DESIGN
WILLIAM GEE (All the levels in Siege Breaker and WGrealms)
“SPIKER” (Castle Demonhorn level)
Danny Mason (Utter Chaos level)
CODING
DANIEL GASKILL
ORIGINAL ART AND ART EDITS
CAGE
WG and DG also did some art editing, though Cage did the most and the best.
COMING UP WITH IDEAS FOR EVERYTHING
WILLIAM GEE AND DANIEL GASKILL (hey, it’s an important job)
VOICE ACTING
DAN GASKILL (Axon, freed hero)
EMILY GASKILL (Ship’s computer)
SOUND EDITING AND SOUND SELECTION
DAN GASKILL (mostly)
MONSTER SPRITES FROM realm667.com
Dark Cardinal (floating Cyberdemon) by "Jimmy", "zrrion the insect", "Espi", "Ebola"
Death Knight by "Eriance"
Hornet by 3DRealms, edits by "Captain Toenail"
Infernal Spider by Monolith with edits by "Icytux", "Tormentor667"
EVIL DUKE ENEMY SPRITES
"daniel262b"
BETA TESTING
"Forge", "The Commander", "Helixhorned", "ScottAW", "Headless_Horseman"
And special thanks to Richard “TerminX” Gobeille, Pierre-Loup “Plagman” Griffais, "Helixhorned", and the whole EDuke32 team for creating and maintaining the excellent platform that WGR2 runs on.
We also with to thank and acknowledge the talented artists who made the sprites and textures that we used (and often edited) from those old 8-bit games (Doom and Hexen in particular).
Using POW: POW refers to magical energy stored by your character. It is measured by the POW meter which appears in the upper right corner of the screen during gameplay. When POW reaches 10 or more, pressing the POW key will activate one or more powers. How many powers are activated depends on how full the meter is at activation time. If POW is 50 or more, 5 powers are activated (the maximum), if it is between 40 and 49, 4 powers are activated, and so on. Once activated, powers will stay in effect until POW is completely depleted.
Accumulating POW: When starting a game, you may choose between a Normal POW meter and a Revenge POW meter. If you choose the normal meter, then POW will accumulate as you damage and kill enemies, and POW will decrease as you take damage. If you choose the revenge meter, then POW will increase as you take damage, and it will also increase if you pick up health items while having full health. POW does not decrease when taking damage if you use the revenge meter. POW resets to 0 whenever you complete a level, regardless of your type of POW meter.
The POW abilities: When starting a game, you may choose which powers get activated at the various activation tiers. The tier 1 power will be activated if you have 10 or more POW, the tier 2 power will be activated if you have 20 or more POW, and so on.
Tier 1 POWs
Slow Enemy Shots -- This causes all projectiles fired by enemies to move at 50% of normal speed.
Reflect Damage -- When an enemy damages the player it will receive 8 times the damage it inflicted reflected back at it.
Force Radius -- Enemies that get near the player are pushed back and take a small amount of damage. When this is used in combination with Blade Vortex, the effect is reversed and it will pull enemies in.
Tier 2 POWs
Leech Life -- When the player inflicts damage on an enemy, a small percenage of the damage inflicted is added to the player's health.
Regeneration -- The player regenerates some life every second, up to his maximum health amount.
Convert Enemies -- Enemies become cursed and fight on your side when they take a fatal amount of damage. The curse lasts for 30 seconds, after which the enemy dies.
Tier 3 POWs
Enhanced shots -- The player's attacks become enhanced with explosive or burning power.
Freezing shots -- The player's attacks cause enemies to freeze. This even works with the flamethrower, which becomes a freezethrower.
Super Armor -- The player is given 100 armor and full environmental suit protection for the duraction of the POW. He gets to keep these when it runs out.
Tier 4 POWs
Minotaur Swarm -- Minotaurs are summoned who fight on the player's side. They cannot be killed. In addition to their regular melee attacks they can fly at distant enemies and crash into them for big damage. They gradually disappear when the POW is depleted.
Barbarian Horde -- Barbarians are summoned who fight on the player's side. Unlike summoned minotaurs, they can be killed, but there are more of them. In addition to the melee attacks, they can throw their hammers at enemies.
Blade Vortex -- Summons spinning swords that circle around the player. They slice any enemies who get too close, killing most enemies in less than a second.
Tier 5 POWs
Lightning -- Lightning bolts periodically strike at monsters in a large radius around the player.
Meteor Storm -- Fiery meteors (or icy meteors, if used in combination with Freezing Shots) rain down from the sky in a large radius around the player. They will target enemies or fall randomly if no enemies are around.
Summon Axon -- Summons a powerful wizard who fits on the player's side.
Appendix B: Jedrik, the unlockable
character
The first time you play
WGR2, you will use Duke Nukem as your character. In order to unlock Jedrik,
you must complete the “Castle Demonhorn”
mission. With Jedrik
unlocked, you can pick him as your characer when you start a new game. As with Duke, using Jedrik will prompt various game tips to appear that
instruct you on the use of the character.
His use is explained in more detail below:
Name: Jedrik Demonhorn
Inventory items -- Same as Duke.
POW -- Same as Duke.
Jedrik's running speed is lower than Duke's.
Sprinting
Double tap forward to start sprint, then keep
holding forward to keep
SHIELD
Raise the shield by pressing Alt-Fire. It blocks incoming attacks from the front when
raised, but does not block splash
CORRUPTER BLADE
A dark blade with a
big skull on it. When it has ammo (charges) hitting an
Shield power: Whilst holding the
THUNDERSTRIKE HAMMER
Does a lot of melee damage at close
range. In addition, if the
Shield power: Press alt-fire (the shield key) while attacking, and
BOREAN AXE
Freezes enemies in a radius around the player
when you swing it, if it has
Shield power: Raise the shield and tap backward three times. If you
you can't use
the power).
WARBOW
There are six different types of arrows:
regular (sticks
in enemies and makes them bleed)
explosive (about as
powerful as rpg)
burning (sticks
in things and makes them burn)
freezing (freezes
enemies in a large radius on impact)
multi (five
normal arrows fire shotgun style)
spy (you see
from the arrow's POV; the further it goes before hitting the more damage it
does)
ARMAGEDDON SWORD -- Locks onto one enemy that is in view
(usually the closest). If locked
Shield
WATCHER SENTRIES -- Just like when Duke uses them
PIPEBOMBS -- Just like when Duke uses them
November 7, 2009
(first release)
Updated June 29, 2010 for release of Castle Demonhorn with new playable character Jedrik
Updated March 4, 2011 for release of version 1.2 with WGR episode